![]() ![]() ![]() ![]() They've defined a style of open world game, with maps full of icons representing repeated tasks, and experimented with different ways of traversing those open worlds, with evolving systems of parkour free running and additions like sailing ships. Along the way they've experimented with multiplayer modes, 2.5-dimensional spin-offs, and just straight-up turning into RPGs. They've gone from a series of earnest attempts to depict underutilized historical settings, to ridiculous romps through theme park versions of settings as well-trod as Victorian London and Ancient Greece. You don't have time to play them all, which is why we've sorted the best for you.įrom humble beginnings as a follow-up to Prince of Persia: The Sands of Time-for part of its preproduction the first game was even called Prince of Persia: Assassin-the Assassin's Creed games have come a long way. Assassin's Creed Valhalla is almost here, so it's time to look back over the entire series. ![]()
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